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P6000

NVIDIA Quadro P6000

Most Advanced Visual Computing Platform for Workstations

  • Pascal GPU
  • 3840 CUDA Cores
  • 24 GB GDDR5 CPU memory capacity
  • Up to 432GB/s memory bandwidth
  • PCI Express 3.0 system interface
  • 12 TFLOPS FP32 performance
  • 250W max. power consumption
  • 4 x DP 1.4 + DVI-D DL display connectors
  • Max resolution: 7680 x 4320 @ 30Hz
  • Support ECC protection
  • Quadro Sync 2 Compatible
  • Support Quadro SLI HB Bridge

 

Pascal Dynamic Load Balancing

Dynamically allocate GPU resources for graphics and compute tasks as needed to maximize resource utilization

Pascal Compute Preemption

Preemption at the instruction-level provides finer grain control over compute tasks to prevent long-running applications from either monopolizing system resources or timing out

Simultaneous Multi-Projection, SMP

Complete stereo rendering of geometry in a single pass to double the effective throughput for applications such as VR

Quadro Sync II Compatibility

Synchronize the display and image output of up to 32 displays from 8 GPUs (connected through two Sync II boards) in a single workstation, reducing the number of machines needed to create an advanced video visualization environment

SLI HB Bridge

Leverage multiple GPUs to dynamically scale graphics performance, enhance image quality, expand display real estate, and assemble a fully virtualized system. 5K resolution in SLI mode supported

Advanced Display Features

DisplayPort 1.4

- DP 1.4 provides twice the bandwidth of the previous generation
- Drive up to four 5K displays simultaneously
- HDR support displays 2x the visible colors resulting in brighter, more saturated images

Multiple Display

- Power up to Four 5K Displays
- Synchronize up to 8 GPUs per system with Quadro Sync II card

Virtual Reality

- 2x Geometry Throughput
- Richer, more lifelike VR experiences

Mosaic Technology, available only on Quadro

Quadro Enable Massive Visualization

Two Quadro Sync II cards can be connected to synchronize up to 8 GPUs per system to provide up to 32 synchronized displays per system!

3D Graphics Architecture

- 64x full scene antialiasing (FSAA)/128x FSAA in NVIDIA SLI® Mode
- Up to 16 K x 16 K texture and render processing
- Support Shader Model 5.1/OpenGL 4.5/DirectX 12.0/Vulkan 1.0
- 32-bit per-component floating point texture filtering and blending
- 16x angle independent anisotropic filtering
Anisotropic filtering improves the clarity and crispness of textured objects in rendering. Textures are images containing various types of data such as color, transparency, reflectivity, and bumps (normals) that are mapped to an object and processed by the GPU in order to give it a realistic appearance on your screen

 

Top Professional Applications Certified

Industry Solutions

NVIDIA Approved Accessory

  • - P6000 Graphics Board
  • - DP-DVI*3 Adaptors
  • - 3D Stereo Connector
  • - Auxiliary Power Cord
  • - Driver Disc
  • - Quick Installation Guide
  • - Warranty Card
  • - Support Guide

 

 

CUDA Parallel Processing cores 3840
Frame Buffer Memory 24 GB GDDR5x
Peak Single-Precision Performance Up to 12 TFlOPs
Memory Interface 384-bit
Memory Bandwidth Up to 432 GB/s
Max Power Consumption 250 W
Graphics Bus PCI Express 3.0 x16
Display Connectors DP 1.4 (4), DVI-D (1)
Form Factor 4.4” H x 10.5” L Dual Slot
Product Weight 967g
Thermal Solution Active
NVIDIA® 3D Vision® and 3D Vision Pro Support via 3 pin mini DIN
Quadro Sync Compatible (with Quadro Sync II)

 

CONTENTS IN THE BOX

  • NVIDIA Quadro P6000 Professional Graphics Board
  • Software Installation Disc
  • Printed Quick Start Quide
  • 8-Pin Auxiliary Power Cable
  • Stereo Connector Bracket Three DisplayPort to DVI-D SL Adaptors

MINIMUM SYSTEM REQUIREMENTS

  • Microsoft Windows 10, 8.1, 8, 7 (64-bit and 32-bit)
  • Linux – Full OpenGL implementation complete with NVIDIA and ARB extensions (64-bit and 32-bit) ?
  • Solaris

Processor

  • Intel Core i5,i7, Xenon, or later
  • AMD Phenom or Opteron-class, or later

RAM

  • 2GB minimum, 8GB recommended

System Interface

  • Graphics Bus PCI Express 3.0 X16

3D Graphics Architecture

  • Scalable geometry architecture
  • Hardware tessellation engine
  • NVIDIA® GigaThread™ engine with dual copy engines
  • Shader Model 5.1 (OpenGL 4.5 and DirectX 12)
  • Up to 32K x32K texture and render processing
  • Transparent multisampling and super sampling
  • 16x angle independent anisotropic filtering
  • 32-bit per-component floating point texture filtering and blending
  • 64x full scene antialiasing (FSAA)/128x FSAA in NVIDIA SLI Mode
  • Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, HEVC, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)
  • Dedicated H.264 and HEVC Encoder1
  • Blu-ray dual-stream hardware acceleration (supporting HD picture-in-picture playback)
  • Quadro BoostTM (automatically improves GPU engine throughput to maximum application performance)

NVIDIA CUDA Parallel Processing Architecture

  • SMX Architecture (NVIDIA PascalTM streaming multi-processor design that delivers greater processing and efficiency)
  • Dynamic Parallelism (GPU dynamically spawns new threads without going back to the CPU)
  • API support includes: CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran
  • Error correction codes (ECC) memory on graphics memory
  • 96 KB of RAM (dedicated shared memory per SM)

Advanced Display Features

  • Support for any combination of four connected displays
  • Four DisplayPort 1.4 ourputs (supporting resolutions such as 3840x2160 @120Hz and 5120x2880 @ 60Gz))
  • Dual-link DVI-D outputs (up to 2560 x 1600 @ 60Hz and 1920x1200 @ 120Hz) Internal 400 MHz DAC DVI-D output (analog display up to 2048 x 1536 @ 85Hz)
  • DisplayPort to VGA, DisplayPort to DVI (single-link and dual-link) and DisplayPort to HDMI cables (resolution support based on dongle specifications)
  • HDR support over DisplayPort 1.4 (SMPTE 2084/2086, BT. 2020)(4K @ 60Hz 10b/12b HEVC Decode, 4K @ 60Hz 10b HEVC Encode)
  • HDCP 2.2 support over DisplayPort, DVI & HDMI connectors
  • NVIDIA® 3D Vision™ technology, 3D DLP, Interleaved, and other 3D stereo format support
  • Full OpenGL quad buffered stereo support
  • Underscan/overscan compensation and hardware scaling
  • NVIDIA® nView® multi-display technology
  • Support for large-scale, ultra-high resolution visualization using the NVIDIA® SVS platform which includes NVIDIA® Mosaic, NVIDIA® Sync and NVIDIA® Warp/Blend technologies

DisplayPort and HDMI Digital Audio

  • Support for the following audio modes:Dolby Digital (AC3), DTS 5.1, Multi-channel (7.1) LPCM, Dolby Digital Plus (DD+), andMPEG-2/MPEG-4 AAC
  • Data rates of 44.1 KHz, 48 KHz, 88.2 KHz, 96 KHz, 176 KHz, and 192 KHz
  • Word sizes of 16-bit, 20-bit, and 24-bit