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P2000

NVIDIA Quadro P2000

The Perfect Balance of Superb Performance, Compelling Features, and Compact Form Factor.

  • Pascal GPU
  • 1024 NVIDIA® CUDA® Cores
  • 5 GB GDDR5 CPU Memory
  • Up to 140GB/s Memory Bandwidth
  • PCI Express 3.0 System Interface
  • 3.0 TELOPS FP32 Peak single-precision floating point performance(board)
  • 75W Max Power Consumption
  • 4x DP 1.4 Display Connectors

Pascal Dynamic Load Balancing

Dynamically allocate GPU resources for graphics and compute tasks as needed to maximize resource utilization

Pascal Compute Preemption

Preemption at the instruction-level provides finer grain control over compute tasks to prevent long-running applications from either monopolizing system resources or timing out

5GB GDDR5 Memory Capacity

Drive up to four 5K displays simultaneously(5120x2880 @ 60Hz). Increase bandwidth by up to 20% by reducing the amount of data fetched from memory for each frame with 4th generation

 

Advanced Display Features

DisplayPort 1.4

- DP 1.4 provides twice the bandwidth of the previous generation
- Drive up to four 5K displays simultaneously
- HDR support displays 2x the visible colors resulting in brighter, more saturated images

Multiple Display

Combine up to four Quadro GPUs in one system to simplify the deployment of display walls or other immersive display environments

H.264 and HEVC Encode /Decode

Creation and playback of HDR video with 4K @ 60Hz 10b/12b HEVC encode and 4K @ 60Hz 10b HEVC decode engines

Mosaic Technology, available only on Quadro

3D Graphics Architecture

- 64x full scene antialiasing (FSAA)/128x FSAA in NVIDIA SLI® Mode
- Up to 16 K x 16 K texture and render processing
- Support Shader Model 5.1/OpenGL 4.5/DirectX 12.0/Vulkan 1.0
- 32-bit per-component floating point texture filtering and blending
- 16x angle independent anisotropic filtering
Anisotropic filtering improves the clarity and crispness of textured objects in rendering. Textures are images containing various types of data such as color, transparency, reflectivity, and bumps (normals) that are mapped to an object and processed by the GPU in order to give it a realistic appearance on your screen

Top Professional Applications Certified

Industry Solutions

NVIDIA Approved Accessory

  • P2000 Graphics Board
  • DP-DVI Adaptors
  • Driver Disc
  • Quick Installation Guide
  • Warranty Card
  • Support Guide

 

 

 

GPU Memory

5 GB GDDR5

Memory Interface

160-bit

Memory Bandwidth

Up to 140 GB/s

NVIDIA CUDA® Cores

1024

System Interface

PCI Express 3.0 x16

Max Power Consumption

75W

Thermal Solution

Active

Form Factor

4.4”H x 7.9” L, Single Slot

Product Weight

260 grams

Display Connectors

4x DP 1.4

Max Simultaneous Displays

4 direct, 4 DP1.4, Multi- Stream

Display Resolution

4x 4096x2160 @ 60Hz / 4x 5120x2880 @ 60Hz

Graphics APIs

Shader Model 5.1, OpenGL 4.51, DirectX 12.02, Vulkan 1.01

Compute APIs

CUDA, DirectCompute, OpenCL™

 

 1 Product is based on a published Khronos Specification, and is expected to pass the Khronos Conformance Testing Process when available. Current conformance status can be found at www.khronos.org/conformance | 2  GPU supports DX12.0 API, Hardware Feature Level 12_1